 
        I'm Jon Hellebuyck and Mode 13 is my Minnesota-based software studio. Or that's what I tell people.
Really it started as an excuse to juggle pixels. First with Flash, then with HTML5's <canvas>. When juggling vertices became an option I jumped in with both feet. DirectX became OpenGL became WebGL became Metal became WebGPU became Vulkan, to the point where my brain can't distinguish between them anymore; it's all just a swirl of vertex buffers, textures, and pretty lights.
Welcome. I hope you enjoy the site.
Jon Hellebuyck 
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